Monday, March 30, 2015

Particle Research

Particle Research


For Game Design class we are learning particles, and we now how to make our own particle to put in our racing levels. The particle I want to create is sparks that pop. I have these tall stadium lights in my level and I want them to spark randomly, and just have a random spark burst with a popping sound.

I followed this Sprite Emitter tutorial earlier, and I think it would give me a good start to getting the sparks. Here is the tutorial.






After some more research I found some documentation on Unreal Engine, they talk about creating a blueprint to help create a random burst of particles, light and sound. Here is a link to the page, I'm going to try to combine this with the other tutorial to hopefully create the particle I want.





I was also researching some real world examples, this is about the closest thing I could find, it's a little drastic, but it gets the point across. I want this to happen but much less it would be random sparks that are popping from the light.




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