Questions Revised and Answers
What in the game is unbalanced?
I recently made a change in my game that involved the explorer being able to use 2 die instead of 1, while the guard only had 1. When we tested this mechanic it failed and made my game very unbalanced. This is one part of my game that is unbalanced, because it is much easier for the explorer to escape from the guard. Another unbalanced element of my game is the time it takes to set up. I made my board increasingly bigger, which also increased the number of flippable tiles on the board. The process of setting all of these individual tiles take way too long. I need to make it balanced more so that the set up takes less time.
Should I incorporate cards into my game instead of using tiles?
The tiles in my game have many down sides, for example it takes too long to set up, players get confused on whether they take the pieces off the board or leave them. Also they are too small to grab easily. Cards would seem like a much better solution than using tiles.
Is anything unclear in the rulebook?
My rulebook gets a little too wordy, and I tend to be very repetitive at parts. I also need to move some of my additional instructions into the beginning of the rulebook. I also need to have sections of rules for each character more clearly divided in my rules.
Is anything in the game confusing?
The way that I have the explorer starting with 1 key is a bad mechanic, and confuses people. Another confusing part of my game is how at the end when the explorer is trying to let the monster out, I need to fix it so that the player doesn't have to roll a certain number to get to him, that rule contradicts my game.
Is my game skill based enough?
My game relies on chance and skill, but a good portion is chance. An easy fix to that is when I change my tiles to cards, I could have it so that players can keep the card they land on if it's positive and use it when they want. Then they have to plan out when the best time to use the card is. Then with the negative cards, they will be required to use them right away. That should even out the skill and chance in my game.
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